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13. Bestiary: Dwemer Animunculi

Dwemer animunculi, also known as automatons, centurions, or robots, are steam-powered constructs created by the Dwemer as guardians and war machines. Made from a special Dwemer metal, they continue...

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14. Character Creation: Exotic Races (Part 1/2)

It has been over a month since my last post, but I hope to make up for it by making two posts concerning exotic races of Tamriel (and beyond). The first will be centered on Daedric and Elven races,...

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15. Bestiary: Atronachs

Here’s a quick post regarding atronachs. This term can be loosely translated as golem or elemental, and is used to refer to both elemental Daedra and humanoid constructs. This post will deal only with...

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16. Character Creation: Exotic Races (Part 2/2)

It’s time for part two of exotic races. This post will cover four human races (Atmoran, Kothringi, Nede, and Reachman), two beast races (Imga and Lilmothiit), three elemental races (Flame, Frost, and...

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17. Bestiary: Fey

Unlike fiends or constructs, fey creatures have few traits that link them together. According to the Monster Manual, the fey are closely tied to the forces of nature and can be found on both the...

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18. Character Options: Vampirism

Vampirism has been a staple of modern fantasy, including both D&D and the Elder Scrolls. The only job I had to do was adjust the rules given for player vampires in the Monster Manual. I made it a...

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19. Bestiary: Morrowind Endemics

Another bestiary entry, this one covering various creatures native to Morrowind and found no where else. These creatures are usually exotic and bizarre, featuring many insects and reptiles. This post...

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20. Armory: Daedric Artifacts

Daedric artifacts are a staple of Elder Scrolls games. They are powerful magical items with unique effects and varying degrees of sentience. Many of them can be easily converted into D&D; I did my...

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21. Bestiary: Humanoids

Having stat blocks for NPCs is useful, and I greatly enjoy the last pages of the Monster Manual and Volo’s Guide to Monsters. You never know when a random NPC is going to become a hireling or an enemy...

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22. Remakes

There are several pieces of content on this blog that I haven’t been satisfied with, so I decided to update the more troubling offenders. Sub-optimal design happens if I rush posts or don’t think...

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